3D Animator / CGI Artist
3D Animator / CGI Artist is a current Micro1 opportunity with applicant compensation of $15 - $80/hour and explicit remote or location eligibility of Remote.
- Pay
- Firm hourly pay: $15 - $80/hour
- Location
- Remote
- Eligibility
- Remote, applicant location not specified
- Qualification difficulty
- Selective
How current is this information?
The public role and application path were checked. Details can still change; this is not an endorsement or guarantee.
- Platform
- Micro1
- Fit category
- Design & creative
- Listing/source checked
- Sep 12, 2026
- Apply link checked
- Sep 12, 2026
Application
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What this role involves
3D Animator / CGI Artist is a current Micro1 opportunity with applicant compensation of $15 - $80/hour and explicit remote or location eligibility of Remote. Public role details include Create and annotate high-quality 3D character animations using tools such as Blender, Maya, or Cinema 4D for AI training datasets. Implement rigging and character movement techniques to ensure accurate representation of motion and behavior in 3D models.
Provide critical analysis and annotation of video data to improve AI understanding of animation and CGI elements. Collaborate with project coordinators to clarify annotation guidelines and align deliverables with the customer's needs. Leverage CGI/VFX expertise to identify and document nuanced animation features for the project’s dataset. Ensure submissions maintain consistency, accuracy, and high standards of visual presentation. Offer constructive feedback to continuously refine annotation strategies and processes..
What you’d do
- Create and annotate high-quality 3D character animations using tools such as Blender, Maya, or Cinema 4D for AI training datasets.
- Implement rigging and character movement techniques to ensure accurate representation of motion and behavior in 3D models.
- Provide critical analysis and annotation of video data to improve AI understanding of animation and CGI elements.
- Collaborate with project coordinators to clarify annotation guidelines and align deliverables with the customer's needs.
- Leverage CGI/VFX expertise to identify and document nuanced animation features for the project’s dataset.
What they’re looking for
- Proficiency in 3D animation using Blender, Maya, or Cinema 4D.
- Solid understanding of rigging, skinning, and character movement workflows.
Before you apply
Review the main fit signals and unresolved details before opening the platform.
Why it may fit
- Applicants whose experience directly matches the current 3D Animator / CGI Artist qualifications.
- Professionals eligible for the stated Micro1 location and remote-work conditions: Remote.
Check before applying
Reasons to pause
- You cannot meet the public role's stated location or eligibility requirements.
- You need guaranteed acceptance, hours, pay, or project duration.
Still to verify
- Review the current Micro1 job post before applying. Role type, contractor status, location, screening steps, pay text, hours, and availability can change.
- Applicant eligibility still needs checking: Remote, applicant location not specified.
What to prepare
- Proficiency in 3D animation using Blender, Maya, or Cinema 4D. Solid understanding of rigging, skinning, and character movement workflows. Experience with CGI/VFX pipelines and best practices for video data annotation or asset review. Exceptional attention to detail, with the ability to recognize and describe subtle differences in movement and visual style. Excellent written and verbal communication skills, with an emphasis on clarity and collaboration in a remote setting. Entry-level or mid-level experience in 3D animation, CGI, or related fields (senior-level expertise is not required). Passion for advancing AI technologies through high-quality creative contributions.
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