Game Developer
We are looking for experienced game developers to help train and evaluate AI models on game development.
- Pay
- Firm hourly pay: USD $50–125 per hour, adjusted by country of residence.
- Location
- Worldwide
- Eligibility
- Remote worldwide
- Qualification difficulty
- Selective
How current is this information?
The public role and application path were checked. Details can still change; this is not an endorsement or guarantee.
- Platform
- REX / RemoExperts
- Fit category
- Software engineering
- Listing/source checked
- Oct 7, 2026
- Apply link checked
- Oct 7, 2026
Application
Continue to the current REX / RemoExperts listing
Apply on REX / RemoExpertsOpens the current REX / RemoExperts page in a new tab. This may be a referral link, and Specialist AI Work may be paid if the platform credits it. That does not change the role's advertised pay or how roles are ordered here.
What this role involves
We are looking for experienced game developers to help train and evaluate AI models on game development. You will create realistic game-development tasks, review game code and project structure, and assess AI-generated game logic.
**
Key Responsibilities
** - Create practical tasks covering game logic, animation, UI, physics and performance. - Review game code bases and project structure, and explain architecture and design decisions. - Evaluate AI-generated gameplay code, scripts and scenes for correctness and quality. - Write reference solutions and short design explanations for training use. - Give structured written feedback on model outputs. - Follow project guidelines, take part in calibration and review sessions, and incorporate feedback to keep quality consistent.
Before you apply
Review the main fit signals and unresolved details before opening the platform.
Why it may fit
- Required Qualifications**
- 2+ years of hands-on game development experience.
Check before applying
Reasons to pause
- The opportunity no longer appears in REX's complete public Open Opportunities inventory
- The current role does not show applicant compensation
Still to verify
- Review the current REX opportunity before applying. Country eligibility, exams, identity verification, device requirements, compensation, project availability, and task access can change by role.
What to prepare
- Use examples from your own professional experience and follow REX assessment rules
- Review the current public REX opportunity before applying because project details can change
- Proficiency in at least one engine (Unity, Unreal, Godot or similar) and its main language (C#, C++ or equivalent).
Role tools
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Requirements
- A portfolio of shipped titles or prototypes.
- Understanding of core game design and player-experience principles.
- Fluent written English.
- Reliable, detail-oriented, and able to work independently and meet deadlines in a remote setting.
- Preferred Qualifications**
- Experience with large or multi-platform code bases.
- XR development experience.
- AI or data-generation project experience.
- Rights, Confidentiality and Data Handling**
Best for
- A portfolio of shipped titles or prototypes.
Skip this if...
- You cannot meet the role-specific country, skill, device, exam, or identity requirements