Blender Specialist
Blender Specialist is a remote contract SME Careers opportunity focused on author production-realistic Blender tasks: Write task briefs that reflect work a studio or client would actually ask for — a low-poly prop to spec, a retopology and UV pass, a shader and lighting setup, a scene assembled to a camera brief — scoped tightly eno….
- Pay
- Advertised ceiling: Up to $30/hour
- Location
- Remote — 31 listed countries, including Australia, Bangladesh, Brazil, Bhutan, China, Fiji; review the public role for the complete current list
- Eligibility
- Remote, applicant location not specified
- Qualification difficulty
- Moderate
How current is this information?
The public role and application path were checked. Details can still change; this is not an endorsement or guarantee.
- Platform
- SME Careers
- Fit category
- Design & creative
- Listing/source checked
- Aug 21, 2026
- Apply link checked
- Aug 12, 2026
Application
Continue to the current SME Careers listing
Apply on SME CareersOpens the current SME Careers page in a new tab. This may be a referral link, and Specialist AI Work may be paid if the platform credits it. That does not change the role's advertised pay or how roles are ordered here.
What this role involves
Blender Specialist is a remote contract SME Careers opportunity focused on author production-realistic Blender tasks: Write task briefs that reflect work a studio or client would actually ask for — a low-poly prop to spec, a retopology and UV pass, a shader and lighting setup, a scene assembled to a camera brief — scoped tightly eno…. The public role asks for 2–5 years of professional experience as a Blender-focused 3D artist (contract, studio, or freelance), or equivalent demonstrable practical experience.
Public responsibilities include author production-realistic Blender tasks: Write task briefs that reflect work a studio or client would actually ask for — a low-poly prop to spec, a retopology and UV pass, a shader and lighting setup, a scene assembled to a camera brief — scoped tightly eno….
Before you apply
Review the main fit signals and unresolved details before opening the platform.
Why it may fit
- People with credible general professional expertise
- Applicants comfortable with role-specific screening for Blender Specialist
Check before applying
Reasons to pause
- You need guaranteed placement, hours, or continuous project work
- You cannot meet the current country or identity-verification requirements
Still to verify
- Review the current SME Careers public job details before applying. Country eligibility, AI interview steps, Deel or identity onboarding, pay, and project availability can vary by role and can change.
- Applicant eligibility still needs checking: Remote, applicant location not specified.
What to prepare
- 2–5 years of professional experience as a Blender-focused 3D artist (contract, studio, or freelance), or equivalent demonstrable practical experience.
Role tools
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Requirements
- Strong troubleshooting instincts — you can recognize and explain bad topology, shading and normals problems, scale inconsistencies, and non-manifold geometry, not just avoid them.
- A computer you can install our recording tools on and work in daily: Windows 11, Ubuntu (X11), or macOS. Batches are assigned by operating system, and hardware capable of running Blender comfortably alongside a screen recorder is required.
- English proficiency: minimum B2, with the written clarity to document a workflow another expert can reproduce.
Application tips
- Expect role-specific screening; SME Careers documentation says AI may support the interview assessment while people make final decisions.
- Confirm current country eligibility, applicant pay, Deel or identity onboarding, and project availability before accepting work.